Victoria Tarasova

Interactive Designer

Based in Valencia, Spain

I turn complex ideas into experiences people actually feel

Web and mobile products

Cross-device systems

Scalable visual systems

Immersive web

Interactive installations

Generative AI

Featured Projects

I was fortunate to work with strong teams on projects at every stage, from concept and UX design to visual design and delivery

A first-person immersive web experience demonstrates how a smart glasses app concept works. Designed and built in code

Immersive first-person scroll experience for a smart glasses cooking app, prototyped in code

Role: designer & builder for immersive web

History of the Place

2026

Multi-surface museum and brand activation across mobile, touchscreen, and AI photo stand. Designed end-to-end UX/UI and branding. Used by 6,000+ visitors with 5,000+ AI-generated photo downloads in the first 2 months after the opening

Role: UX/UI designer for multi-surface activation

Norma

2025

Mobile app for a dry cleaning startup. Merged service catalog and pickup/delivery patterns into one seamless experience across 20 user scenarios. Keep UI minimalistic and simple in line with the brand's design. Delivered in 2 months. Live on App Store and Google Play.

Mobile app for a dry cleaning startup, launched on App Store & Google Play

Role: product designer for startup

Other Projects

Website for a global conference of creative economics with 1,200+ attendees

Interactive features and games inside Yandex's consumer apps, used by millions

Interactive page of an annual report designed for a UK AI-powered global employee benefits platform

Museum installations in Central Asia

About

Summary

Designer with roots in studios, working end-to-end, from first concept to final handoff.

I love finding creative ways to solve problems and make things feel right. I design across the full range of digital design from commercial apps and web platforms to immersive experiences and interactive installations.

My background in engineering gives me an instinct for systems and constraints. I think in structures before I think in screens.

I prototype and build in code using Claude, so what I design is close to what gets shipped.

Equally comfortable owning a project solo or deep inside a team.

Experience

2025–2026

Interactive designer, Sila Sveta, freelance

2024–2026

Product and UX/UI designer, Pinkman studio

2022–2024

UX/UI designer, B2B and B2C products

2021–2022

Graphic designer, CBSD

Education

2026

Wannabelike, building products with AI

2025

DesignWorkOut, future-oriented thinking

2022

Yandex.Practicum

2020

State university of Architecture and Civil Engineering, Heat Power Engineering

© 2021–2026

Last update: July, 2026